Testing the Oculus Rift Development Kit: Team Fortress 2 Virtual Reality




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43 Comments

  1. Coming back and watching this again after 4 years and hearing them say sensors over and over again with no cameras is really throwing me off. xD blast to watch again though!

  2. How many people never tried one of those VR devices? how can one spend money for something never really had the opportunity to see one?

  3. I want to ask one thing, which I haven't seen any reviewers talking about. Human eye can't focus on everything. It actually focus on a very small spot. How is that in Oculus? Is everything focused? How is the peripheral vision?

  4. Hi, how you can Duplicate Display Mode like this video? i can't use Duplicate Display Mode with my Asus laptop, hd graphics 3000. You can sugest one help? What can i do to do this perfect mirroring….Thanks

  5. Does this work in csgo? Potentially could be a huge advantage. Imagine laying down fire long while looking at cat to see if you're being flanke

  6. Last nite I slammed a 12 pack of Pumpkin Ale playing TF2 Scream Fortress VI on DK2..  MASSIVE tunnels bigger than my arms wingspan!  breathtaking. 

    I predict within next 5 years, 3 out of 5 PC gamers should/will have one.  And we'll ALL be so addicted it'll cause a real medical condition known as, "RIFT FACE".   And it'll change the shape of everyones FACE!  And they'll look like a bunch of CLONES at Gamescom+ E3 2020

  7. I have seen just about every clip I could get my hands on about the oculus rift ever since I have seen the EVE VALKYRIE clips and there are some questions I would like to ask…

    1. Will there ever be a something along the lines of eye tracking, zoom in & out, auto focus just by using your eyes? Combine that with the head tracking that would be super cool

    2. Will there be custom controllers specifically made for the oculus rift similar to the nintendo power glove or emotiv (head control unit)?

    3. I dabble in 3D modelling and sometimes I can't see the whole object from different viewing persectives, instead of using a regular computer screen, can you use the oculus rift to do more stuff not just in 2D but 3D modelling as well? My skill in 3D modelling would go up quite a bit if that were to happen

  8. When virtually reality is more advanced, they might introduce virtual pain to be even more realistic. I could be in the woods and Slenderman gets me with his tentacles and tickles me.

  9. Would the still screen over a moving one present less visual noise, thereby making fine aiming easier? I noticed it was easy to score headshots in TS2 when I tested it on PCSX2 with a mouse, the fine aiming worked fantastically with a mouse where as on a controller it was absolute pants.

    So technically, it 'could' make you a better player if like me (To a small degree at least) you struggle with massive amounts of visual noise.

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