Will virtual and augmented reality move us into the knowledge age? | Zenka | TEDxJacksonHole

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Zenka’s sculptures and street art paint a picture of where we are in time and where we are headed based on new developments in virtual and augmented reality.


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  1. My name is Thomas Michalski I am the creator of Virtual Reality , and all concepts and designs are mine and is copywritten protected by what is known as The Meta Physical World and creation of Virtual SpaceTime ,or Virtual Space that imparts the physical world by the tri lateral 5 d god gene Algorithm or what is called Inn Time V R that reciprocates highly rebounded ultrasonic resonat[e] harmonic waves of natural disapating a type energy of our time or normal effects of aging to maintain rebounding functions of constant energy to keep in constant relational Exsistence of both technology as one from our point of Dementional "Being" to buffer real from replication in a real type of V.R. Military Base Inn design due to Combat focus objectives however unrealized ,until "gravity" of evolutionary tempo ,a new discovery met by time technology that affects Our Physical Exsistence and all life there inn everywhere,very dangerous , upon penalty of perjury this real , please help get this message out to every one for me thank you for your time humbly ,Thomas Edward Michalski ,there are scientologists and a lot of people fighting me for this in belief of time travel in virtual reality ,however in my physical world meaning no environment to "house "V.R. at present as well as V.R.In- Base construct beginning ,& in my personal space at all time,and inn my "meta"and physical world now constantly for years, real corruption here in san Bernardino county ,yucaipa ,ca my address is 35066 Date st, if anyone cares to discuss

  2. There is a controversy. Human experience, feel, and interact with, the outside world by experiencing, feeling, and interacting with, the outside world. You can simulate the virtual world but you can't repeat the process of learning how to experience it.

  3. I have a Bachelors in Psychology. Do I need to get an advanced degree to work in making AR/VR more user friendly? Or can I jump with just a BA in psychology? Thanks for any answers to my question.

  4. For many years I've been thinking that virtual reality would fundamentally change the world; allow humanity to take a next step of sorts, very much like Zenka mentions in the video. A new era, or like she put it a new age.

    It'll revolutionize education, work, and people's social lives most of all.
    I imagine children traveling on virtual adventures, learning by experiencing. Sort of like a virtual version of the cartoon "The Magic School Bus".
    Being able to attend schools and lectures wherever you are in the world, not limited by what is local to you. Heck, since we're here, virtual TED talks maybe?
    You can work in environments that would be impossible or unreasonable in reality; grand virtual workspaces letting you do whatever your mind can think of, all from the comforts of your own home. This would also grant you more time to spend with friends and family.
    And speaking of friends and family, the social consequences of virtual reality would be profound. You can talk to someone the other side of the world as if they were in the same room. Face to face, so to speak, not just their voice but their mannerisms and being. Like in the experiment where VR was used to sway votes, the inevitable result is empathy. Much like the internet granted us instant communication across the globe, I believe virtual reality will do the same but on a far greater scale. The internet connected the world. VR has the potential to unite it.

    Heckin' world peace, mate. At least the best possibility for it I've been able to think of.

  5. Nano Tech, Modify your DNA, Virtual Age, Space Age, Experminental Age, Superhuman Age. Virtual Banking, Virtual Learning (parts of the human body; human anatomy), Virtual Travel, Virtual Shopping, Virtual Communication, Virtual Gaming. Virtual Construction, being used in Hospitals. Possibly letting your friends join your virtual world online, so at home you can go to Amusement Parks, Museums, Games, etc. Options to virtually experience the past. Possibly being able to let your family members virtually connect, and whatever meal you eat can be set on the virtual table, and it will be as if your all eating together. Recreating the hivehind from "Bad Internet" – College Humor. A virtual lab. Overall better learning in classrooms. Showing you how to fix something in real time, by the augmented reality platform telling you what goes where, what does what. A virtual teacher. Be in another place (country, city), a different race, gender, etc. Used for training. Photos in real life that when you hover over become a video, or an animation.

  6. 2:50… Better talk than I could ever give but you shouldn't say incorrect things just b.c. it adds fragrance: exponential increase doesn't mean that "what happens in the last 10 years has nothing to do with what can happen in the next 10 years", exactly the opposite actually.

  7. Sorry, but before you claim that Edgar Dale stated those 10%, 20% and 90% statistics, perhaps you should actually read his book. It is a false claim that he is linked to these completely false percentages that lack any scientific research yet you are using them to support your own views on virtual reality…shoddy research on your behalf. Oh, and a quick reminder- he has 3 books with his most recent being from 1969, seeing as you also forget to mention when this supposed information was produced.

  8. Uber and Airbnb are not decentralized. Quite the opposite actually. What we need are more true decentralized applications, like Bitcoin for example.

  9. I do wonder, neither with a positive or negative intent when I say this…what will happen to the 'real' world whilst we are mostly concerned about the virtual one. What remains of physicality, jobs, income etc?

    Also, who will eventually control this virtual landscape? I can imagine that much like the internet in it's early days it's 'the people' but eventually the majority of this Virtual Landscape will be dictated by the highest bidders. Much like how Google and Fb's current algorithms etc dictate the current one.

    I'm excited about VR but it's always viewed perhaps little too Utopian, consumerism is powerful thing that influences and shapes how we see reality and how these large corporations want us to see reality. This will still be prevalent in VR, if not more than ever. It's going to be a domineering force in this virtual landscape, yet it's rarely bought up.

  10. She quoted who, Edgar Doe? For the brain's retention improving 20-90%? If anyone has some source material on that, please share! 🙂

  11. Nice ideas but they're not going to be worth much if no one can afford the technology… We're stumbling from one financial crisis to the next, at the mercy of money junky elites who keep pushing the world off a cliff edge in their latest gamble, with everyone else being made to socialise their mistakes. Look at the number of jobs that are at risk because of these technological advancements, how are we supposed to earn the money to pay for these grand things when your Uber is self driving, a drone delivers your parcels and your admin is an AI?

    The future is only bright if you're in the top 10%, for the bottom 90% it's incredibly precarious and these technologies are unnecessary expenses.

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