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About the Author: Gamefromscratch

19 Comments

  1. very helpful" i wish i could do the same on oculus quest..but as i will buy it and not an VR for PC,them i cant develop direct on VR tethered to PC

  2. I'm very new to Godot.. Tho I've used UE4 a lot to play around with VR development and I mostly did game-mechanic things in Blueprint.. So I'm hoping I can do something similar with Godot's Visual Scripting. I've got a few ideas I'd love to port over if possible. heh
    I assume enabling VR this way still allows me to use Visual Scripting for other things? (probably a stupid question) Oh, also, does this method work fine for an Oculus Rift, or should is there something else I should do?

  3. Hello,
    first of all i wanna thank you for offering your time making videos for beginners like us.
    If im not wrong u talked about the possibility of implementing programminglanguages in to godot and i asked my self if I can implement lua into Godot and if it is possible how to do it, it would be realy nice if you could help me out here.
    (i am really sorry for my english being a disaster)

  4. Could you please make a tutorial about making vehicles, and what are multi-mesh, array mesh and mesh library?

  5. I have a problem with godot, about a month ago, I downloaded the 2,1 version, but then it always crashed and wrote " error godot.EXE" something like that. So I think that problem is that I don't have OpenGPL 2.1 ( I don't remember how it's called ), does anyone knows solution please ?

  6. Finally got home and got to watch this, excellent video as always. I really need to try out one of the MR headsets, I'm really starting to feel Microsoft has got the formula right, especially the Acer ones are incredibly affordable.

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