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40 Comments

  1. Something looks “offish.” Very forgiving hit box on the main character, hitting the boss seems very lacking in “oomph.”

  2. If they made him start with the same health but made his "maximum health" larger, the boss would have made more sense because he was injured and would have made me feel like i killed an enemy that could have been even harder and scarcer if he was in perfect condition.

  3. this game looks like it has the same flaws technomancer had in its gameplay. Maybe it will be worth on a huge sale when the game its like 20 dollars or so.

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