Dying Light 2: Stay Human – PS5 vs Series X vs PC Performance review

Dying Light 2: Stay Human - PS5 vs Series X vs PC Performance review



With Dying Light 2 release finally here on PS5, Series X, Series S & PC we have a great deal to uncover. Light and darkness is …

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40 Comments

  1. This game is probably running way over 60fps at 1080p hence the fact that's its so smooth but they took a shortcut so that they don't have to put work into optimizing it

  2. It's quiet possible I'll use RT and 60fps modes on Xsx. But, im really looking forward next generation just because of fps boost.
    Also, vrr is still not avaiable? Thought it goes above 60 on xbox series consoles?
    (well, definetly no series s, at least for now)

  3. Guardians of the Galaxy on PS5 performance mode runs at 1080p as well, it's slightly disappointing, but still the game is enjoyable played like that.

  4. Another embarrassment. 1440p at 60fps should be an absolute minimum. I'll get this second hand when it's £10. They don't get my money.

  5. Ray tracing is such a lazy approach to graphics for devs. We get 💩 graphics unless we turn ray tracing on. 1 step forward 10 steps back is what this is. Textures, lighting and character definitely don’t look next gen 👎👎👎👎👎

  6. Do devs intentionally downgrade the game's visuals for better performance for consoles? If so, why don't they undo it for PC after porting to PC since PCs are much more capable.. I'm not saying that the game isn't visually pleasing, I'm just curious.

  7. 10-12% faster on Series X than PS5 on this game- what an astonishing difference on the console alleged to be significantly more powerful.

    The reality is, 10% FPS advantage is barely noticed when it comes to gameplay.

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