Remnant 2 Doesn’t Want You and Your Friends to Experience the Same Game | IGN First

Remnant 2 Doesn’t Want You and Your Friends to Experience the Same Game | IGN First



The development team at Gunfire Games explains how they’ve upped the ante on the procedural generation in Remnant 2, and …

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31 Comments

  1. The first game was my favorite game in a long time. I’m so excited to see what they expand upon. Gonna be playing this for many years I’m sure.

  2. serious two questions: generating new worlds, random selection for a new will be from newer seen before or it can be the same you already played? is there a tracking of the worlds and bosses in the game to make sure you got experienced all of them?

  3. Kinda disappointed to see the "procedural" level design implemented again…First Remnant felt very procedural and not very deep, it's better to have a smaller carefully created world instead of "tons" of replayability in a world that feels and looks exactly as they intended…randomly generated and without meaning.

  4. More games seriously need this generated mechanic. The replayability factor is literally infinite. Imagine having this and the Nemesis System of Shadow of War in one game?

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