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About the Author: GameXplain

24 Comments

  1. I love this game, they implement the same thing from Advance wars days of ruin where the commander is on the field and they themselves need to attack to gain more charge and need to spend their turn to activate it.

  2. Perfect implementation of multiplayer? really? It could have online co-op for the campaign and instead all it has is skirmishes and you call this perfect?

  3. I think the animated intro isn't too greatly drawn in terms of other games animations.
    I'm sad that it doesn't allow for the switch touch screen to be used.
    Having fun creating my own scenario with cutscenes.

  4. Hm, I thought the difficulty thing was just me. I would say I'm relatively experienced at tactical RPGs, after having played multiple Fire Emblem, Advance Wars, and Disgaea games, but this game really doesn't hold back.

    It holds your hand for the first 2 or 3 levels (a bit too tightly imo), but after that, it just throws you off into the deep end. Or maybe something about villager escort missions just put me on edge. And then straight into a fog of war mission after that. I'm LOVING this game so far.

  5. This is amazing, I've been OBSESSED with Advance Wars since I was a child, and I love Chucklefish and the Starbound design in general. I'm definitely picking this up on PC on payday!!

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