Roguebook Review

Roguebook Review



Reviewed by Cam Shea on PC. “Roguebook’s positional gameplay makes for a really fun combat puzzle, but the downside of the two hero system is that player …

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29 Comments

  1. It's much better than Slay the Spire. The latter's music and animation are horrible. Roguebook, takes the best part of Slay the Spire and builds upon them in a great way.

  2. Viable builds, especially before you grind a massive amount for meta progression, are super narrow. You have to break the game to "beat" it early on, and for every 10 choices the game gives you (for cards, gems, relics, etc,) 9 will be objectively wrong. The game gives a lot of illusion of freedom and customization, where only a few combos for each hero will make it past act 2. On top of this some enemies and bosses, which are random, will 100% brick some of the already few viable builds that exist.

    It's just not well thought out, and the devs/diehard fans of the game have themselves convinced the balance is 99% perfect/finished. Stick to StS or Monster train if you like having to push the same 2-3 decks through every run.

  3. It's fun but it feels like it sets you up for failure so you are forced to spend points and build through that talent tree. Still fun, but Monster Train remains my favorite.

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