Touching Virtual Reality for the FIRST TIME

Touching Virtual Reality for the FIRST TIME




I built $40 Haptic Force Feedback gloves for virtual reality. I can now legitimately FEEL what VR feels like and hold objects in my hands. It’s the most incredible …

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About the Author: ThrillSeeker

44 Comments

  1. This is incredible. The advances VR is making in this already small amount of time is insanity. It's going to be massive once the general consumer gets ahold of this revolutionary technology in years to come.

  2. That intro with the controller falling was amazing. How did you film that with a tripod or did somebody else film that?

    The editing of these video's is top notch.

  3. Need to also add a wristband and a few extra sensors and servos to include the wrist in the force-feedback and provide a little more info so games that include the forearm won't have to guess as much as they do now about the elbow and stuff.

  4. There needs to be some some sort of plugin game devs can just drop on their game and it works; and even better if it's some DLL or something of the sort that players can add to any game (or at least the ones made with the 2 bigger engines, Unreal and Unity) like some sort of mod.

  5. Open source all the way. We are currently trying to gather the necessary people for an open source chitu board replacement after the recent problems

  6. This is the future for VR, it really is. If us, the consumers would have this on our hands, it would open so many eyes for VR. Even them that thinks VR is a gimmick.

  7. What Lucas has done is truly amazing for VR he has made haptic gloves much more accessible and using just home items his work is very impressive I’m very proud of what he’s accomplished and I wish him good luck.

  8. I love this age of VR, whereas gears like this are only limited to the creativity of the user. I can't wait for what is to come in the next decade of VR!

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