PS VR2 – The Best Virtual Reality Launch Games, Specifications, Details & More!

PS VR2 - The Best Virtual Reality Launch Games, Specifications, Details & More!




In this video, we’re going to be discussing all about the new PS VR2 and many of the games that are coming to it! From upcoming …

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About the Author: Arekkz Gaming

20 Comments

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  2. So you still have to connect a cord or what? If so, why not have a wireless link/dongle thing like they do for pc. Also, what’s battery life like?

  3. INTERESTED IN PSVR 2 THEN PLEASE READ THIS.

    PSVR 2 is well worth the price and here’s why.

    The original PSVR was $400 at launch, which would be $470 today with inflation and that was for the headset only.

    You then had to buy the camera and move controllers separately, the camera was a further $50 and the move controllers were a further $100 for a pair, taking the price of the full package to $550.

    Therefore; making the price around $635 today when you included inflation, which actually makes PSVR 2 around $85 cheaper than its predecessor.

    Plus, when the original PSVR launched, it was pretty weak specs wise when compared to its PC counterparts, whereas the PSVR 2 is genuinely a state of the art headset, with eye tracking, 4k HDR OLED lenses and haptic feedback in the headset, plus the controllers are also state of the art, with haptic feedback, adaptive triggers and finger touch recognition.

    PSVR 2’s biggest competition, i.e. the Meta Quest 2 has none of those features and is nowhere near powerful enough to compete with PSVR 2 graphically either and that’s $500 for the 250GB model.

    Although Meta have released an upgrade, i.e. the Meta Quest Pro, a headset that definitely comes closer to PSVR 2, that headset costs $1500 alone, which is $400 more than both a PS5 and a PSVR 2 headset combined, $500 more if you go for the PS5 digital edition.

    Plus; although there are VR headsets out there available for PC, which are definitely capable of competing with (and even surpassing) PSVR 2, you would need at least $2000-$3000 for a capable enough PC and then another $1200-$1500 for a high-end headset, most of which don’t have the PSVR 2’s tech currently, i.e. headset haptics, eye tracking and foliated rendering; nor do they have controllers with haptic feedback or adaptive triggers.

    Therefore; anyone who says PSVR 2 is too expensive, clearly knows very little about the VR market; so if you’re excited about PSVR 2 and are thinking about getting it, don’t let anyone convince you otherwise.

    The only downside is the lack of backwards compatibility, because in my opinion the original PSVR has one of the best game libraries around, therefore it’s unfortunate that all those games won’t just carry strait over to PSVR 2. Unfortunately this is due to the huge difference in tracking systems.

    The original PSVR used light tracking, which used an external camera to track the players movements, whereas PSVR 2 uses inside-out tracking, where the cameras are actually built into the handset itself, which tends to be much more accurate.

    However; many developers have already stated that they want to bring their original PSVR games across to PSVR 2 (hopefully with enhancements) and most of those developers are offering a free upgrade, to anyone who bought their game on the original PSVR, so I would expect nearly all of the best titles to make their way over to the new headset.

    Plus; the tracking system used in PSVR 2 is now the industry standard, therefore I doubt backwards compatibility will ever be a problem again.

    I know most people would prefer the headset to be wireless, but in my humble opinion Sony made the right decision going for a single lightweight cable.

    Had Sony tried to make it a wireless standalone headset like the Quest 2, we’d have very little chance of getting quality games, because Sony would have to mandate that all games work both standalone and connected, meaning developers would have to prioritise a weak mobile chipset.

    The mobile chipset in the Quest 2 the biggest reason VR games have stagnated, because there just isn’t enough power available to make good AAA quality games, Sony know this which is why they’ve gone with a single cable.

    They also couldn’t go for a wireless streaming option either, because Sony are a pug and play console company, could you imagine the uproar we’d have, if people bought PSVR 2 home and then found out that they then needed to go out and buy a brand new Wi-Fi 6 router and ensure that they’ve got gigabyte Internet, just to be able to use it.

    Plus the headset would’ve needed additional components to manufacture, which would have pushed the price up even further, at least another $100-$200 and people are already complaining about the price.

    VR has come a long way since the original PSVR launched and PSVR 2 is not just a generational leap, it’s more like a three or four times generational leap and it’s priced appropriately for where Sony want it to be, a budget entry into AAA, VR gaming, which is currently only available on PC for thousands of dollars.

    Plus; Sony have a genuine plan to take VR mainstream this generation, by creating hybrid games and they’ve also made it much easier for other AAA developers to port their existing games into VR.

    Therefore; we are much more likely to get many more full length AAA games this generation, because developers can sell their games to both the traditional gamers and VR gamers, for the same single development cost.

  4. Literally came here to see the cord situation. Like the first PSVR had a shit-ton of cords attached to the headset, making it super awkward to use. So thanks for mentioning trivial bits like latency and eye trackers instead lol.

  5. I still think is quite funny how a higher up of playstation a few years ago stated that VR would never be succesful only to announce the PSVR2 months later.

  6. I have a PSVR and there were many games that I loved, Sairento, Deracine, Song in the smoke, Here they Lie, Sweet Home, Astrobot and some others, cant wait for the new one, but is not available in my country yet haha

  7. I preordered, this will be my first "real" one, shout out to nintendo labo tho. Probably the most hyped I've been about a video game launch in a long time, feels like the launch won't come soon enough. Hope Beat Saber and Synth Riders make the jump over to psvr 2, was looking for a nice exercise app.

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