How to Virtual Reality App FPS Game for Beginners with Unity and GoogleVR




EDIT: I SCREWED UP. YOU MUST INSTALL BLENDER TO IMPORT THE GUN INTO UNITY. ANOTHER OPTION WOULD BE JUST TO FIND A FREE GUN ON THE ASSET STORE, THEN YOU WONT NEED BLENDER. This Tutorial will…

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About the Author: MatthewHallberg

45 Comments

  1. after I done with tutorial zombie now keeps getting killed
    I mean I do the animation and the zombie instantly dies without aiming on it I tried to fix the rotation when it should aim
    oh and I don't do the sound effect when I do the animation

  2. Why this gvr sdk dont work in my unity.. I do not even have cardboard view and when i use gvr editor emulator it reset my camera settings

  3. The tutorial is fantastic but i am stuck with few things…I am not able to fire the bullet and I am not able to figure it out why and also the player script is working error free and also how did the script instruct about gun animation like how did it trigger?

  4. i dont know if u might still read this, first of all thank you great guide! i do have a couple problems though. I cant move the screen with my mouse in play mode and it also doesnt seem to show a "vr-view". also i copied the code but i dont seem to be able to shoot or anything

  5. Very insightful video about building a amateur-friendly Google VR game. Also appreciate greatly that you wrote comments on your code, to explain what each line did etc. Thanks very much for this tutorial! Hope to see more of your content in the future.

  6. Hello , please i have a problem , I didn t have any problem in my consol but when I download the application on my android galaxy s7 and I click on it , it s crashed directly . I don't know how to resolve this problem , so can you please help me

  7. hello please help i copied the script and i have an error on private NavMeshAgent agent; it say the name NavMeshAgent does not exist in current context ?

  8. Hi Matthew, was following the tutorial, for the "auto shoot" method by using "Debug.DrawRay", it worked well in the unity simulator, I can keep shooting as long as I'm aiming at an enemy, but can fire only one shot, then no more auto shoot when I run the program on an actual device (sony xperia xz) with cardboard. Don't know why, Have u tried on an actual device and saw that issue?

  9. This may be a silly question I have a rift, if I enable vr mode in unity editor will this tutorial work for it. I think it should want to get into vr game creation now. * Update: works with Oculus. Will now tweak this and add a score system, enemy death sounds, etc……….. Doing a Cartoon Western Zombie Theme

  10. Not sure if anyone pointed out but Unity is saying your texture hasn't been marked as a normal map , it's telling you to press the fix button nothing to major, thanks for the tutorial by the way always helpful.

  11. Hey Mathew, everything seems to working perfectly, except for my bullets don't really kill the zombies. They just keep walking. Any idea what the problem might be?

  12. hey man awesome vid was just wondering if you had a code for making the zombies spawn at random spots? i know after you kill one it's random but after that the zombie spawns at the same spot. any idea's? cheers! .

  13. Hi Matt i have a question;
    How can I do if i wanna walk pushing the button of the cardboard while shoot at the zombies at the same time, then stop walking if i stop pushing the button?

    (btw i'm mexican, so don't judge me if i wrote something wrong jaja and yeah you make great vids, i've done the most tutorials of virtual reality and augmented reality too) thank you Matt!

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