WebVR Experiments: Virtual reality on the web for everyone

WebVR Experiments: Virtual reality on the web for everyone




WebVR is an easy new way for developers to build and share VR experiences on the web. We’re launching WebVR Experiments to showcase the amazing …

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About the Author: Google Developers

15 Comments

  1. Well this is some bull. When I heard WebVR, it sounded like I would be able to travel in a virtual world like VR Chat and visit websites that way.
    Turns out its just a bunch of games.

  2. I checked a few of VR Experiments and there are two problems. 1st, and most important — webVR apps in Chrome are just fullscreen. I have 6,44' device and use it with Cardboard 1. In Google Play 60% of VR apps and games are supporting this screen and fit the viewfield to the cardboard's size in relation to the screen size. In webVR this is impossible to configure.
    The 2nd problem is, that some sites say "No VR headset detected" . How can they detect a cardboard!?

  3. This is great. JavaScript is planting the flag here and taking over the VR game. It's all about open source and speed and ease of development. Google should also focus more on doing this for Android development.

  4. Well they didn't mention that it doesn't work on a Samsung VR headset.
    Also they didn't relate that it can get slow if you require a lot of large texture
    mapping. There is a LOT great with WebVR but it has issues.

    Would LOVE to see Virtual Texturing implemented.

  5. It's really amazing to see how Google has evolved over the years. From being a small and simple company to being one of the biggest companies on the world! Keep it up!

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