Here’s What YOU Think of Apple’s VR/AR Headset

Here’s What YOU Think of Apple’s VR/AR Headset




Our viewers have a lot to say about the potential for Apple to release a virtual and augmented reality headset. CNET’s Bridget …

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46 Comments

  1. AR (with the current tech) is a waste of time imo, I think most people will come to see this whenever this headset comes out. it'll be google glass again

  2. What happened to Bridget Carey she's making videos so boring was before she really make professional video but no more

  3. Appeal to a bigger audience develop AR Glasses that is flexible by tapping into multiple eco systems! I know this isn't typical for apple but during these economic time it would be a great move.

  4. Depending on how they implement the OS this could be amazing. Apple have head start with their integrated chips and the U1 chip so ideally the AR features can be fixed to different environments maybe even using HomePod as a location base station. I’d love to be able to walk between rooms and pin different content in each like virtual monitors in the office and a virtual tv in the living room that dynamically react when the user walks in. It doesn’t need to be something people wear outdoors and as for the price whilst expensive it depends on how many devices it could replace/complement which they need to communicate in marketing.

  5. I’m just excited to see more Bridget Carey Content, I can imagine AR taking off more than VR, but battery longevity or rather lack of such is still of of the most limiting factors.

  6. I don't care for Apple's ecosystem. I prefer independence, own control and freedom.
    Being locked in, gate kept and choices, if any, restricted is not appealing.

    Which is why I gradually escaped Apple's ecosystem and have no interest in a headset that nearly only relies on it. I avoided the metaquest on a similar reason.

  7. Some think VR being isolating is a bad thing when really they miss the whole point of VR.

    VR is meant to be an ESCAPE from the real world into a virtual fantasy one.
    you can still interact with real people in it though.

  8. Vr is the future period. The future of displays, monitors & tv’s and if you ever put a vr headset on than you know the potential & what VR will look like in 5-10 years. AR speaks for itself instead of buying 5 or 6 products to do different things you would just need to buy a pair of glasses to do everything you need.

  9. Ok. So high quality see through headsets, like light weight glasses, are about 4 – 10 years away. And if you consider global smartphone adoption took about 3-8 years to be mainstream its easier to get a better picture of XR.
    That said, I think the focus on AR and VR to be quite limited. At the moment VR is niche, but for the most part all upcoming headsets will support passthrough AR. This mixture of VR and AR combined will likely drive a lot of innovation, and will be dubbed Augmented Virtuality.

    Now these headsets will be tethered, expensive, and niche. But the technical infrastructure and social adoption of technology will evolve hardware really fast. Like smartphones, color tv, the internet, and so forth; adoption will spike rapidly. Its up for us, the content creators, to get the tools to create for this exciting new medium.

  10. VR is going to take a long time to mainstream. It's too expensive and will be for a long time and the headsets are too cumbersome. I think the normal AR everyday glasses are where it's at. Way cheaper and far more functional in the everyday world. They don't need to be super advanced either but they'll get there in the future as they progress. I was super excited when I heard rumors that the glasses were coming out and I don't even wear glasses. I was thinking about buying an Apple Watch but was hard to justify the luxury when I already carry a better one in my pocket and then heard about the glasses and that was the end of the Watch for me because then I'll have it in view all the time. I hope this VR device is really just the glasses, it'll be a huge disappointment and mistake to only come out with the VR. The way Apple designs things I know they can easily put all the tech of an Apple Watch in a pair of sleek glasses.

  11. Bridget is always cool & watchable (and ageless), and hi to Lexi (is she still around CNet?). I'm in the minority here; I'm into VR and it helped me in ways I never thought of. I had very bad ptsd from surviving multiple fires, and the vr gets me out of this place. Meditation thru it pretty much cleared me up. I am very sensitive but got my vr legs now & can't get enough (as long as it's comfort leveled for me). Apple is the key trendsetter for so many things, I hope some of you will give vr a chance (if they go that route) because it can do more than u think. 😎❤🥽

  12. I appreciated this recap. At first I thought it was silly to make a video about comments on a video, but I was wrong – this is a nice summary of common opinions and reactions. Cheers.

  13. Have you decided to be the 'All Apple, All the Time' Channel? Because if so, I will unsubscribe. There are other brands out there, you know. It's getting ridiculous.

  14. I agree that AR is much more compelling than VR, and specifically I mean glasses on the forehead. I've owned all of the Oculus headsets except the Pro because I'm just kind of done with VR. It's kind of boring, the graphics are weak, and my eyes hurt after using it. All I really want is a pair of glasses I could put on that would overlay graphics onto my existing world. My happiest scenario would be something where I could be walking down the street and not needing to pull out my phone, or even better – not needing a large monitor at my desktop. I think that a true desktop replacement head-mounted display could be the biggest game-changer of them all because your laptop or your phone could provide all of the computing power behind it, while the glasses themselves just render what is sent. Then I could watch fantastic movies on planes, work anywhere without needing to haul a huge display with me, and enhance my own situational awareness as I walk about my daily life without looking down at a phone. Basically, Google's glass, but not sucky. Additionally, think about how taking your display with you anywhere could improve ergonomics. Right now, most of us still sit at desks with large keyboards and displays, but if your display doesn't have to be a huge screen, you could sit/stand anywhere you want and your computing experience would conform to you, not the other way around. This alone could make computing healthier for all of us.

  15. I still think the only field VR will ever have a penetration is in games. You put on the glasses for one specific reason : have fun with the immersion it gives. For other uses Im still not convinced..

  16. Apple "MONOCLE ", Apples take on AR. Image is projected on one eye and the other is uncovered. Maybe call it "iPatch" (pronounced eye-patch).

  17. I said and still think the same as some others, to keep the price of this headset down they need to launch it as a companion device rather than stand alone device, I am willing to bet that anyone who gets an Apple headset will already own at least 1 other Apple device which could power the headset. At the least they should bring out a companion headset and a stand alone headset which will cost more.

    The last VR headset I owned was a Samsung Gear VR… I’m either going to get this, a Quest 3 or PSVR 2, just need to wait and see what they all bring to the table before I make my choice.

  18. i didnt consider Apple social xr potential and didnt' know about Apple sport streaming this reminds me Apple bought SpacesVR this could be used for facetime and also bought NextVR which was used to 3d stream sport events in VR

  19. I don't think the vr/are headset is gonna go anywhere its just another worthless piece of ardware that will lay around and collect dust like the original homepod.

  20. VR could possibly be the first step (both in development of U/I and hardware) and they might pose a future AR glosses devices as the next step or 2.0 version of the google

  21. Recently bought the PSVR2, and the thing that surprised me most is the see-through camera and the highlighting of the controllers. It looked very good for a VR system. It made me really excited for the future of AR, which the Holo lens destroyed a bit.

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