Baldur's Gate 3 Outrage Blows Up! Western Devs Trash IGN "Panic" Video & Blame "Misinformed" Gamers

Baldur's Gate 3 Outrage Blows Up! Western Devs Trash IGN "Panic" Video & Blame "Misinformed" Gamers



Larian’s Baldur’s Gate 3 is one of the biggest cinematic role-playing games in years & many devs are criticizing the scale/scope of …

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48 Comments

  1. Tripple a game developers dont have to change. They can continue to release games like they did within the last years. It's very likely though that people will get tired of it and almost only buy the good games with "unrealistic standards". I'm tired of big gaming studios trying to milk me and take for a fool, selling games to me who are barely any fun but try to extract as much money out of me as possible.

  2. I heard people say that the game isn't a large open world game. Honestly, just depends. A example I use to think of large open world is dragon age Inquisition with it's several massive regions. BG3 is large but it's as large as their last game Divinity Orginal Sin 2 or even some what larger, with that having 3 acts, several map layers, and of course different regions. Some people might not notice the scale until you reach act 2 which you then can travel to the underdark, the mountains, the shadowlands, and of course all of act 1 region before finally heading to act 3 which is the final region of the game. It's a large game, all open world games are large, stop fighting about it.

  3. I bought premium editions (best ones available) of Diablo IV, Fallout 76, Anthem, Destiny 2, Cyberpunk, and just an absolute laundry list of other over-hyped AAA titles. At what point SHOULD I expect the Elden Rings and Baldur's Gates to be the new standard?

    Believe me when i say i WANT to go back to the days of buying games I've never even heard of just because of the name of the publisher. There was a time when seeing "Squaresoft" or "Bethesda" on a case was more important to me than the name of the game itself. But I've been burned so many times lately that I don't trust any of them anymore

  4. 😂😂😂 it’s like going from animes to irl you get invested interests and the ones trying to screw over the customers are going to be really mad 😂😂 like s/ave-traders when they’re met with the new power trying to out-law s/avery

  5. The only thing that should change is the way devs or more importantly the publishers look at a game. At the forefront its not about quality of the game, but how can we squeeze more money out of it. They are min maxing. How far can the quality and polish of the game drop before the consumers arent buying the game anymore in order to maximize the money the game can produce. One good example for it is that there are now ton of games that get released in a horrendous state, but the cash shop works flawlessly. From top to bottom it just works. And many of the updates are partly just updates for the working shop.
    So in the end. The story is always the same. Don't buy shit that goes in a direction you don't want. No matter if it the only game that you wanted to buy. If it is not to your standards then don't buy it.
    Because it's a hard pill to swallow. Game developers and publishers mostly don't care for the consumers. It's a consumer orientated company. So they are bound to smile to the people so that they buy your stuff. But in the end It's a company like any other. If the money flows. Don't change the formular. But if people are not buying the product then there is a 180° in a matter of month.

    Just take in mind. That if the devs could fart into box and still can market it for 69,99 then they would do it. They want to make money while putting in the least amount of it. But they can't since then noone would buy the crap…. if they could. They would. And that is the key point you always have to think about.

  6. Freaking nailed it! I largely quit gaming because of many of the issues raised by the IGN video. It was the video that spoked interest in learning more about BG3. The idea that a system worked toward a product I actually want to buy? Appalling!

    Stop defending bad decisions and actually influence the change consumers, clearly, want to see (ER, BG3). I understand what it is to risk a job, but if at the end of the journey you end up defending the bad decisions you hoped to change what are you doing?

    Written as a dude that left a thing to do a better thing for positive change. Just freaking do. the. thing. and leave the thing better than you found it. BTW, did you get that thing I sent you? Well, BG3 delivered it.

  7. Currently 70 hours in on my first run, it is insane with the amount of content and playability lol. I'm already planning how I'm gonna run my second one with different choices. It's crazy.

  8. Well… truth is treason in the empire of lies! Methinks devs reacted in the way they did because Dustin's piece touched on something real

  9. Why criticism that directed to publisher only to be answered by the developer? Let the greedy one answered themselves, rather than these arse licking developers.

  10. You can probably transfer this mess and the mentality coming from publisher into A LOT of other contexts add bad management into the mix and there we are.

  11. Imagine being so high off your own success that you have to tear any other down to make your self feel good. Hey DEVs if you don't want to be out classed by other companies maybe just maybe release decent games, finished and not bugged when we spend money for something we expect to be good from the start. Food for thought.

  12. Devs made negative comments before the release and are angry about the positive reception. We know publishers suck and they limit the quality of their own products, but THE DEVS MADE THEIR COMMENTS!!! Of they will get pushback on what they say. The people are given Larian their money. They'll need more devs for there next project. Just go work for them!

  13. Triple A gaming is a joke and has been for years.

    They almost NEVER deliver. If the devs want to blame the publishers and say it’s their fault, fine but then you as a dev and a ‘artist’ need to stand up for your work and refuse to make the game unless it comes out on a timescale that YOU feel comfortable with.

    My best example of a franchise I love being destroyed by utterly lazy developer work was fallout. It’s gone from what obsidian in made in new vegas in 2 years with the scraps of fallout 3 to 8 years of somehow dedicated development to bring out the unfinished in almost every single area and regard; fallout 4 and then the trash heap that was 76. 😂 From the heights of game of the year two times to a joke.

    Utter joke of an industry. 😂 Devs are lazy and pretty useless at their jobs these days, they no longer care about putting out a great product and their reaction to baldurs gate shows it 😂 they are just after their pay checks, they hate their audiences because of their own incompetence. 😂

  14. Did this guy just say battlefield made a "overwatch tom Clancy clone". In what world are any of those 3 things related? He can't have played any of them.

  15. For me, it's simple. BG3 feels like the kind of good games I used to play when I was a kid. Like it is an actual honest game made by passionate developers. A lot of AAA games nowadays feel like corporate-driven predatory/manipulative products made with purely profit in mind. That is what makes BG3 an anomaly. Because it is one of those rare AAA level quality game that feels truly like a game, not a chore or a casino or a buggy mess.

  16. The price of games is at an all time high. Yet, game companies aren't focusing on Quality. It didn't used to be that way. WE as customers know this.

  17. as a aspiring publisher/developer and decades long gamer of varied sorts….. this is not a conversation that indies should be pinned to…. first we should separate Devs from publishers…. save for one type of Dev… the poor Ye Ol wage slave… Devs likely often at major publishers… have become this… THEY often find themselves locked into the position because they need to eat, pay rent etc ie they are totally at the Mercy of the management and CEO/board . Their creativity may be stifled or ignored. BUT the Management IE corporations are the problem. Its perfectly excusable for small studios, or solo small group indies to produce shaky products Our resources are limited…. But for us its a journey a process to share our visions, stories, and creations…. some may be gems others are still coal with aspiration to be diamonds. Large BILLION dollar corporations CARE about one thing and one thing only MAXIMIZING profits which means crushing Devs, peeling back resources, rushing timelines, reducing the amount of cereal/chips in the box and bag and expecting to charge every higher prices based on the name alone. Every Dev should aspire to set higher and higher levels to their visions and craft their creations with love and hope…. But often what we get is the fractured bones of those creations taken by tone deaf Entitled management to push it out as half fashioned scraps packaged in a pretty promotion.

  18. I remember being in Boston at PAX EAST for this game right before the pandemic. Cheese and rice this game has come a far way! Congratulations 🍾🎊🎈🎉

  19. That "retired journalist" seems to have missed the point pretty hard himself. BG3 isn't even that polished. It has plenty of bugs. The difference between Baldur's Gate is that it never stops trying to impress you and be a fun experience. Generally speaking most games these days feel like theyre trying so hard to make us play for hours, they forget to make those hours fun.

  20. If you make a video, that gets the entire industry crying and spittin from rage, you absolutely fuckin won! These angwy people are spinning his video into some other shit, and instead of saying "hmm maybe we could do better", they focus on why he is wrong and admonish him. Always pointing the finger but never taking the time to step back n look at the big picture, never realizing they have a big part to play.

  21. any developers crying about this game instead of using it as motivation to make better are part of the problem. If AAA studios aren't willing to put in the effort or take the risk that this small studio did, then they deserve to die off.

  22. So all those devs are FORCED to include scummy monetization methods, in game shops, pay to win mechanics, season passes, live-service-crap instead of finishing/polishing their games and NOW they are suddenly complaining? … sure
    Obviously if one kid in school gives in a kickass homework and all others look like crap by doing this, the other kids cry about it.

    GG Baldures Gate 3 / Larian and thank you for including contents into your game and not just thousands of skin packs and season passes. THANK YOU FOR GIVING US AN ACTUAL GAME!

  23. Soulless cashgrab games have existed for a long time, but it's uniquely recent that ALL the AAA games are extremely low quality, it's been a very long time since we last had a studio, filled with gamers who make games they want to play. And BG3 is far from perfect, with many questionable choices when it comes to characters, but at least it has personality.

  24. To all you big game devs I hope yall learn gamers want a finished game! Not a base game with a bunch of DLC's before the game is out for even a year. People dont want have made games.

  25. Devs feel like they’re getting attacked because the company developing the game is attacked as a whole. I don’t think many people will be directly attacking the game designers, it’s just that usually we don’t know the names of the executives pulling the strings behind the scenes, so it’s easier to just use the company's name.

  26. The problem here is rarely devs, and I don't think gamers blame devs, we all know its management/publishers/corporatization of the industry.

    As you mentioned, micro-transactions, pay walled content, broken games at launch, this is all due to greed, plain and simple.

  27. Their "vast" resources was Early Acess 2 years before launch , at standard game pricing. the kicker is these companuies know they could do that , but no where near the number of consumers would trust most devs to go as far as payign full price for a early access game. for example if bioware started a game in early access at full price. no way in hell would i trust them enough to pay that price on an EA game , not with their curent more reccent track record.

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