Star Wars Jedi: Survivor Day 1 Patch and Why These Are So Common

Star Wars Jedi: Survivor Day 1 Patch and Why These Are So Common



We sat down with developers to discuss day 1 patches, and why games like Star Wars Jedi: Survivor have a tricky road to launch.

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20 Comments

  1. it's simple these devs are incompetent, there is no other excuse, because there are other dev at the same time putting out great ports it's not that hard they just don't wanna do hard work

  2. ALSO PROBLEM IS THAT THE OUTRY WILL ONLY CAUSE LEAD DEVS AND DEVS THEMSELF TO DUE TO PREASSURE RESIGN OR BE FIRED (BASICALY SCAPEGOATS) WHILE THE WAY THE LICENCE AND STUFF WORKS WILL NEVER CHANGE AND IT WILL ALWAYS BE THE DEVS THAT WILL GET THE SHORT END OF THE STICK NOT THE UPPER MANAGMENT NOR THE PEOPLE WHO MADE AN ECO SYSTEM AND RULES WITH THOSE MASTER DISC,LICENICNG,PUBLISHING METHODS/PROCESS…
    SAD BUT TRUE AN D YET AGAIN WE WILL SEE RGETA DEVS AND GREAT LEAD DEVS GET BALSTED FIRED,RESIGNED AND IN THEIR PLACE WILL COEM AN AWFUL ONES (10x WORSE) AND DEVS GETTING FIRED INSTAED OF CHANGING THE SYSTEM ITSELF…

  3. It’s frustrating that games get published when they’re not fully “finished” but on the other hand as a creative you will never be happy with your work and always find something to fix or improve so if they weren’t pressed for a release date they could essentially work on the game indefinitely.

  4. I’m not asking for “perfection” or “the best”… I’m just looking for a stable frame rate on my 4080 that’s about 40 fps lol. Literally do better

  5. EA doesn't care about quality. They care about money. If they can sell an unfinished game that took 500 devs, they can save using only 50 devs patching problems after.

  6. "we gave this game a 9 but we also want to ask the devs why it's broken"
    "c'mon guys,you already know broken on release day is a normal thing now"

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