What Marques Brownlee missed about Apple




Marques’ video: https://www.youtube.com/watch?v=kvN5_GXlg2Y I agree about Apple not mentioning Virtual Reality due to a …

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38 Comments

  1. I really wonder what the landscape will look like in a decade. I still don't think the tech will come down enough that it will be accessible to most, but look forward to seeing the hardware get smaller and more something you can wear outside

  2. 2:52 “Apple has not shown a ~~single~~ demo of that in their entire presentation.” Yes they did, multiple, times. Every time they showed somebody watching a movie and the surrounding environment turning into an alien planet or whatever for immersion. They even went over how there’s a physical dial — the only physical control on this thing! — that controls how much of an AR vs. VR ratio you get.

    Bad take based in lies. Uck.

  3. Bro, you missed the point completely. MKBHD's video was about Apple's marketing and how they hold the narrative – hence the forbidden words. And you got hung up on what VR is and what it's not. We all know that already.

  4. Rather than going into the semantics of it, what a VR or AR or XR headset is, the literal meaning of the word VIRTUAL means "made appear to exist by a computer" and by that definition, all these headsets, whether apple, or meta or any other for that matter, are VR headsets.
    Unfortunately this video of yours also panders into the marketing hype of Apple which gives it more visibility.

    Anyways, you have an opinion, which I do respect, even though I may not agree with.

  5. No, your definition is wrong and not in-line with the industry. Vision Pro is patently not AR since there is a display obscured in front of your eyes. AR would be something overlay on top of what you see. An example of AR would be HoloLens and Google Glass.

    Vision Pro fundamentally works exactly like Quest 2/Pro with Pass-thru mode. It IS an VR with 3D elements layered on top of pass-thru projection at the background.
    It's commonly known as XR or MR. The dial that changes the whole background to virtual environment proves it.

  6. I prefer the normal scripted and well fleshed out videos but this works well considering your intention of adding to an existing dialogue 🙂

  7. For what I know Apple doesn't have a real interest (or a clue) about gaming, neither the customers. VR is, as for today, mainly driven by gaming experiences so for Apple that train is probably gone.
    As I see it VR is pears and this thingamajig is… apples?.

  8. I am totally agree with author. ==This is AR, not VR==. Author confirmed my ideas, which I've got by myself after watching the last WWDC presentation. I suggest that AR could be more successful as soon as it's more linked to the reality. Also Apple Vision is an ancestor of other Apple electronics, which is not VR too.

  9. Color Passthrough is VR. A virtual projection of reality is still virtual reality, actually in the most literal sense here. Anyone who has ever seen color passthroigh, no matter how good, immediately knows it is not real. You notice it is a projection, where you can do more cool stuff than you would in physical reality.

  10. It not actually being VR as you define it (even though it still is by all other definitions) is exactly a result of Apple trying to differentiate its product from the quest. You’ve kind fallen into the trap marques described in his video.

  11. I really don’t care about anything on my Apple watch other than Fitness and anything that helps with it, like music, LTE and notifications(leave the phone behind)

  12. I use passthrough alot on my Quest 2, while watching movies and browsing the web. And hand tracking cause it saves battery for the controllers. Can't wait for full color passthrough on quest. And hope they let you pin screens on walls that would be awesome

  13. Zac Bowden from Windows Central (who has not been hands-on) argues this is a VR headset because of how silly someone talking to you will feel seeing your eyes as though through a snorkel. I feel the opposite, and plan to wear my Apple Vision Pro at the grocery store, on the train, and at work. I look forward to it; pardon the pun.

  14. Wow, I truly appreciate such a video from you buddy.

    Marques is anyways allways baised towards apple and tries to portray even the worst tech from apple as something unique and great.

    To be Marques is nothing but just an apple paid PR guy

  15. Yes! I just talked about this yesterday with a group of colleagues. They thought of the Vision Pro as just another Metaverse device. I see it as a new platform for apps, and a totally new way of interacting with a computer. Just like the iPhone was/is basically a computer in your pocket with a new way of interacting with it (touch and so on), the Vision Pro is a computer on your head with a new way of interacting with it. An app can do VR if it so chooses, but that is just one of the many possibilities.

  16. They did show a few games, but all I saw were in AR. One was a golf game I’ve seen on iOS, but ported to be playable on a table. The other two were sample projects in WWDC videos. One had you shoot a beam from your hand by making a heart shape with them. The other let you stack and interact with blocks using your hands. They very clearly also said developers could make full VR experiences, they just didn’t have any themselves.

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