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About the Author: IGN

23 Comments

  1. I’m feeling this was a bit of an afterthought review or one that needed to be rushed out Friday afternoon because everyone in the office was down the pub and you wanted to be there too!

  2. I'm from a future where Blizzard announced a mobile Diablo game.

    "Do you guys not have phones?"

    I have a phone, but I won't be playing Diablo Immortal. I am however playing Grim Dawn which I picked up for $7 through Humble Bundle.

  3. I love this game. If you become revered by certain groups for doing a lot of things for them, you get access to new ingredients and can make some crazy stuff and add even more potency to stuff that's already maxed out. The atmosphere, ambience, music, and general feeling it creates while playing it is largely what keeps me coming back – aside from exploring new areas and defeating some really crazy bosses later in the game. The game does start off fairly easy but it gets hard later – so I'd build up aspects of character(ie: constellations, etc) and certain resistances carefully (find powerful level60+ aetherial resistance stuff for example)
    There's some options hidden in the UI that help with sorting through loot based on how powerful it is (and combining it).

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