Quest 2 vs PSVR 2: In-Depth Comparison

Quest 2 vs PSVR 2: In-Depth Comparison




Meta Quest 2 vs PlayStation VR2. We compare these two to help you decide which VR headset is best for your lifestyle and needs …

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About the Author: CNET

21 Comments

  1. **Correction: The Sense controller buttons and triggers are touch sensitive. I incorrectly stated they don’t based off a few games I played where it didn’t. I’ve got more games to play!

  2. PSVR2 controllers are touch sensitive, you're also basting a lot of your opinion for the quest 2 off of how many games and apps are available for it for a system that's been out for over 2 years compared to a headset that just released less than a week ago not along with Not mentioning the vast difference in what each headset is capable of a preforming, developers stating that they felt held back by how limited the quest 2 capability was. Seemed like a very forced opinion especially With focusing so hard on availability of apps Compared to the time difference that each unit has had to develop them

  3. The PSVR2 does look like a great piece of kit and I've been intrigued by VR for many years but as i dont currently own a PS5 I'm struggling to justify buying a PS5 and headset in one go. It's hard to predict whether or not the novelty would wear off quicly for me and if I'd get my money's worth. If I already owned the console itself, I could see myself taking the leap to VR but it would seem extreme to fork out over a grand just for the VR experience.

    I wouldn't invest in a Quest 2 right now if it's looking likely that the Quest 3 will be launched before the end of this year. I've heard the rumours of what it may deliver tech wise but Meta can't cram too many features in as they'll be keen to keep the cost relativity low and they don't want the £1500 Quest Pro to suddenly seem redundant and massively overpriced for no reason if there's so much overlap.

  4. Poor journalism/integrity….a lot of misinformation in this video…psvr2 has finger hand detection plus the resolution is greater than any quest available now smh 🤦🏽‍♂️

  5. I’ve watched 4k movies streamed directly through Plex, and the PSVR2 looks great! No screen door affect, blacks look good… the OLED screens are crispy. I intended to use it as my own personal movie theater on the regular!

  6. The headset buds that come with it are fantastic. The head strap on he quest 2 is awful, I bought the elite strap and hats even worse for 50 pounds.

    450 pounds for the quest 2. 529 for ps5, no comparison. Psvr2 is a high end piece of kit.

    The quest 2 is holding back AAA titles, with its awful texures and effects.

  7. Quest 2 and PSVR2 are the only two VR headsets I've ever used. Here's my personal breakdown on how the PSVR2 compares to Quest 2:

    *PROS* (for PSVR2)

    – The headset itself is more advanced than Quest 2, and includes rumble. It also has eye-tracking, which is a neat feature that actually does work very well. Future software may (potentially) make great use of this tech. The lenses are also of a higher resolution than Quest 2, which means less pixilation and more detail. Wider FOV means there's less of a 'looking through a pair of binoculars' effect (though it's still there to an extent).

    – PSVR2 has much better raw graphics than native Quest 2. It is like comparing PS4-level visuals to Nintendo Gamecube (and that's only the best of the best-looking in regards to the latter). It's a BIG difference.

    – OLED lenses means much more vibrant colors than the LCD lenses of the Quest 2.

    – The headset is also a lot more comfortable and secure than Quest 2 and is better at preventing fogging of the lenses. The rubber liners around the set do a better job at keeping outside light from permeating your vision. Adjusting the lenses is also much easier to do on PSVR2, as it can actually be done while you are wearing the headset

    – The controllers are technically more advanced than the Quest 2's, with more advanced haptic-feedback and adaptive triggers that better add to the immersion of some games.

    – Presumably, PSVR2 will receive many games that simply will not be able to run on a (native) Quest 2, due to the difference in processing power, as well as Playstation-exclusive games.

    *CONS* (for PSVR2)

    – The Quest 2 is totally wireless, lighter, and cheaper than PSVR2. It also doesn't require you to buy any external device in order to use it. But if you do have a powerful gaming PC, you actually do have the option to hook Quest 2 up to a PC to play PCVR games – and you can STILL do it wirelessly. PSVR2 on the other hand, needs to be hooked up to a PS5, with a wire, at all times. And currently, the PSVR2 set cannot be used to play PCVR games in any capacity (although someone will probably be able to get it to work somewhere down the line).

    – PSVR2 headset may be more comfortable, but it's also more of a pain to set up and find that 'sweet-spot', which seems to be much more narrow. It may take longer to put the headset on perfectly in order to reduce blurring.

    – There is a perpetual graininess on PSVR2 that is FAR worse than on Quest 2. Apparently, the OLED lenses result in a 'Mura' effect, which looks like a thick layer of something akin to having a screen-door wrapped around your eyes. This is most noticeable in dark areas of a game – especially very dark areas, in which the the 'Mura' effect is so bad that you can barely even tell what you are looking at anymore. It is VERY distracting and probably the single biggest drawback to the PSVR2 for me. All VR sets have a sort of 'film-graininess' to their image, but PSVR2's 'Mura' is on a whole other level and is also completely 'static', making it all the more distracting.

    – Quest 2 has a much larger library of games over PSVR2 right now, and if you include BOTH of its native games as well as PCVR support, it is unlikely that PSVR2 will ever be able to catch up in its entire lifetime.

    – Quest 2 controllers last waaay longer than PSVR2's. They also use two AA batteries each, instead of being USB rechargeable like PSVR, which means that if you don't own the PSVR2 rechargeable controller stand, it's going to be a much bigger pain to charge these controllers simultaneously – especially considering you will need to recharge them much more often than you will need to replace the Quest 2 controller's batteries. This issue might be debatable, as it depends on whether you own a charging stand (or just hate having to buy AA batteries in general).

    – Quest 2 has native access to a ton of non-gaming applications and features (even disregarding the Quest Pro), such as web-browsers, documentaries and other (vaguely interactive) VR experiences. Again, this stuff might not be factor for some people, if all you want to do with VR is play games only.

    *OVERALL*
    Personally, after having owned and enjoyed the Quest 2 for over a year (mainly playing native games-no less) and having originally imagining that I'd retire it to the closet once getting PSVR2, I'm a bit surprised that PSVR2 is not exactly the complete blowaway piece of VR-tech I was expecting. The significantly better graphics and overall more advanced tech is all fantastic, but it's hard to ignore that horrendous 'screen-door Mura' – especially for someone like me who tends to enjoy horror games in VR, which are often filled with dark areas. It actually makes me wonder if I even want to buy something like 'The Walking Dead: Saints and Sinners 2' on PSVR2 or just buy it on Quest 2 (assuming it comes out on Quest 2). Also, while my gaming PC isn't powerful enough to take advantage of Quest 2's PCVR support (with satisfactory results anyway), that is not the case for everyone.

    Overall, both sets serve their own purpose and have their own advantages and disadvantages. I'll be keeping and using both units for now.

  8. I hope Sony has very few exclusives and has a partnership with steam to share their libraries so that psvr2 becomes the common headset ppl use.

    I’d love to see pcvr and psvr 2 become the standard instead of the low quality of quest 2 games

    I’m tired of pcvr being held back by quest 2. I’d prefer it held back by the more powerful ps5

  9. These guys are so full of cap. Guys just check out other reviews not Facebook shills. The controllers have tracking rings and are touch sensitive. There are plenty games, the visuals are pc level vs cell phone level, it has a pass through for you to easily see around you and yes find your controllers. Lemme find out these guys work for facebook.

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