Virtual Reality's Psychological and Behavioral Effects

Virtual Reality's Psychological and Behavioral Effects




While we’ve seen and used many virtual reality products aimed at consumers, there’s also a lot of research in academia using virtual reality to study human …

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About the Author: Adam Savage’s Tested

21 Comments

  1. i can see the implications of being in a realistic space designet to be difficult to navigate in a wheelchair, and putting people in a wheelchair to experience it. HOWEVER i feel that "putting someone in front of a mirror while their avatar is elderly" might be pushing it a little. VR can't (currently) make you FEEL being old and sickly. being old is not audiovisual only. wheelchair makes sense, because waist up you can still be you, while waist down you are incapable of movement, so the experience might feel very real. being old is much more complex. you can feel like those stairs in front of you are a serious obstacle, but you can't feel
    rheumatism creeping down your fingers while your body feels heavier than before, while your liver medication is getting more expensive. empathy and disability comes in all shapes and sizes, some more easly simulated in VR (eyesight), some harder (blood pressure). it's great that we are trying, but we aren't there yet (even almost 5 years after posting this video)

  2. When I’m doing random stuff in the real world I still get that feel that it’s not my own hands and I have to snap back into it. It’s weird

  3. One side effect I know of is if your playing a game like Skyrim PS4 VR heavily for more than 2-3 hours then go sleep irl. You wake up unable to walk normally. It sound ridiculous but a test showed one guy woke up in the night and due to him using his move controllers for movement in game. He got up and was unable to physically move forwards. It took him 10 minutes for his brain to reset to irl movement.

  4. I've already noticed the side effects of VR.
    I no longer get bored in the evenings is one,the other is I have somewhere to go that's not full of selfish c###s who think they're nice people,what's happened to society?
    Finally its great for when the weathers bad 🙂

  5. Love the negative comments about research on here. They don't realise this tech wouldn't even exist without research in the first place. Most technology also continues to be researched after it is available to the public, so we can understand it better

  6. The positive effects of the Superman test doesn't sound like it would be because of the VR experience, I've had the exact same feeling after walking out of a Marvel movie. What would be more interesting like they mention would be the lasting effects, but also whether aesthetics/realism and having such a narrow experience in VR compared to a movie is also a factor. 100% we need to be a look at negative experiences as well, what affect will a horror/killing simulation have on an individual.

  7. VR is bullshit, all these channels that talk about VR and bullshit too. All they talk about is other people doing things with VR or talk about other people doing experiments. Most of the stuff VR is used for is really not positive to us. Playing video games where you get to feel what it's like to kill others is really a negative than a positive. After all the end result is one gets so hooked on VR they put on so much weight they are unable to move from their monitor.

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